|Unlocked||Unlocked by default|
|Primary Ability||Unlocks doors and safes faster.|
|Secondary Ability||Opens cash registers and ATMs faster.|
The Locksmith is a blue-collar infiltration expert who sports a handlebar mustache and a blue cap. He is three times faster than any other class at picking locks, including ATMs and safes. As a result, he can open regular doors and cash registers in one second, and security doors and safes in two. He is available from the beginning of the game.
He is a criminal just like any member of the Gentleman's crew. His profession at lockpicking anything that could be lockpicked eventually ended with him to be part of his leader's clever but treacherous plan. He has some innocent thoughts about the Gentleman at first, but then starts to wonder if he's really the guy he thinks he is.
Storyline Involvement Edit
In "Prison Break" the Locksmith is the first character to mention "escaping" the prison before getting shipped off to a unknown place.